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AI Insights · Timothy · October 2024

Top 5 Basketball Games in Mexico: Q3 2024 Performance

Explore the performance of the top 5 basketball games in Mexico during Q3 2024, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Basketball Games in Mexico: Q3 2024 Performance

During the third quarter of 2024, the basketball gaming scene in Mexico saw intriguing trends across the top five applications on a unified platform. These insights, sourced from Sensor Tower, shed light on the weekly downloads, revenue, and active user trends of these popular games.

NBA 2K Mobile Basketball Game from 2K displayed a varied performance. Weekly downloads peaked at around 2.7K in late July, then fluctuated towards the end of September, stabilizing at approximately 1.9K. The game’s weekly revenue saw a gradual decline, starting at $1.3K in early July and dropping to around $860 by the end of September. Meanwhile, weekly active users initially increased, reaching about 5.7K in late July, before settling at roughly 4.4K by quarter's end.

Streetball Allstar: SHOWDOWN, published by Racoon Digital Technology Co., Ltd., experienced a significant drop in weekly downloads from 10.2K in early July to just 236 by the end of September. Revenue followed a similar downward trend, with a notable spike to $1K in early August before descending to $214. The number of active users also decreased sharply from 11.5K in July to just over 1K by the end of September.

NBA Infinite - PvP Basketball by Level Infinite maintained relatively consistent weekly downloads, fluctuating between 1.4K and 2.2K. Revenue was similarly stable, peaking at $501 in late July before settling at $267 at the end of the quarter. Active users hovered around 120K throughout the quarter, indicating a stable user base.

Basketball Stars™: Multiplayer from Miniclip.com saw its weekly downloads peak at 13.2K in early July, followed by a dip and then a resurgence to 10.6K in late August. Revenue showed a modest increase, closing the quarter at $312. Active users peaked at 44.7K in early July before stabilizing around 23.7K by the end of September.

Finally, NBA LIVE Mobile Basketball from Electronic Arts exhibited fluctuating download numbers, reaching a high of 18.8K in early July and ending September with 7.5K. Revenue saw a gradual increase, finishing the quarter at $412. Active users remained robust, peaking at 128.5K in early July and concluding the quarter with approximately 83.7K.

For more detailed insights into these applications and their performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024